Monday, February 11, 2019

GM-less Table Top RPG

So it occurred to me that the world of table top role playing games has a serious lack in the offering of modes of play. Mainly, you need a Game Master to play, which most often times no one wants to be because they want to play the game no run the damn thing.

GM'ing is not a fun role after all. You don't get to play a character but are tasked with building a world that your players can inhabit and do things in. D&D remedied this with their board games which are co-op, yet sadly for paper and pen games where the majority of the resources are self-made, there is no option. Don't get me wrong, board games are great and all, but your limited by what is given to you.


World building seems to be something that should come easy to most but it is a time consuming effort. Even as a writer coming up with new stories, and ideas are both taxing because of the amount of time, research, and effort put into those activities.

So here is the solution for gamer's that want to seriously play a table top rpg, yet none of them want to GM. Split the role up between you. Salvage old material from old board games. Get creative, and make things that don't make sense to anyone accept you and your group.  Use the dice as a decider, whereas cards are used in the D&D board games. Just have fun. And remember, it's just a game and you can err on a 20 sided die.

Keep your eyes peeled for those GM'less gaming rules that I will be writing shortly and game testing.

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